WLS - Target [VORP]

WLS - Target [VORP]

€9.99

Add to Basket

WLS Target

Interaction menu for RedM, by West Life Studios.

Hold the key, look at a horse, a door, a person or a place, and choose what to do. It is light, easy to set up and fits the look of the game.

Targets

Any target

  • Zones: circle, rotated box and polygon, with height limits.
  • Entities and models: single entities or every object of a model.
  • Bones: for example a horse's saddlebags.
  • Global options: for all peds, players, horses, animals, wagons or objects.

Options

Smart options

  • Actions: client events, server events, commands or Lua functions.
  • Filters: job with minimum grade, required items and amounts, and custom checks.
  • Range: set per target or per option.
  • Context: the event receives the entity, coordinates, distance and zone.

Controls

Controls

  • Cursor mode: number keys 1-9 pick an option directly.
  • Wheel mode: scroll to pick, no cursor needed.
  • Key: hold it or toggle it.
  • Menu: can be moved and scaled per player.
  • Languages: English, German, French, Spanish, Italian, Portuguese (BR), Polish, Dutch.

Config

No code needed

  • Config only: zones, models and NPCs can be set up straight in the config.
  • NPCs: spawned with a scenario, frozen, invincible, each with their own options.
  • For developers: a simple export API in the common target style.
  • Export aliases: scripts written for another interaction resource keep working.
  • Performance: lightweight while idle.

Requirements

  • vorp_core
  • vorp_inventory

Good to know

  • Asset Escrow: the resource is protected by Cfx.re Asset Escrow. After purchase it shows up in your Cfx.re Portal under Granted Assets.
  • Open files: config and language files.
  • Documentation: installation guide and README with all exports are included.
  • Support: available on our Discord.

West Life Studios